cluster
Applies a common transformation to a set of points..
Features
The cluster allows you to grab a set of points and apply a transformation matrix driven by a rig controller.
Options
handle (id): controller node used for manipulationbind_pose (id): root node of the controllersoft (bool, default: off): enables soft modefalloff_mode (int, default: 0): falloff propagation type0: volume1: geodesic
falloff_radius (float, default: 1.0, min: 0): radius of the falloff spherefalloff_center (float3, default: [0, 0, 0]): world-space position of the falloff centerfalloff_pivot (id): positioning node for the origin of the soft mode (usually the same asbind_pose)falloff_curve (dict): construction data for the falloff curvemaps (dict[int]: WeightMap): cluster weightmap (only works with index 0)
Hooks
enable,envelope (float, min: 0, max: 1): weight of the deformation applicationradius,falloff_radius (float): radius of the soft mode