delete
Deletes one or more nodes from the scene.
This modifier is straightforward and allows you to remove specific nodes by targeting their IDs.
Cleanup Helper
This is particularly useful at the end of a build process to clean up temporary nodes, helpers, or construction groups that are no longer needed in the final rig.
Parameters
Unlike most modifiers that require a dictionary of parameters, delete accepts its targets directly.
| Parameter | Type | Description |
|---|---|---|
| (Direct Value) | id | list[id] | The ID (or list of IDs) of the node(s) you want to delete. |
Examples
Single Node
If you only need to delete a single node, you can write it as a concise one-liner:
delete: temp_node_id
Multiple Nodes
If you need to delete several nodes at once, provide them as a standard YAML list:
delete:
- node_id1
- node_id2