locator
Duplicates one or more locator-like nodes with optional parenting, shapes, and behaviors.
This modifier is used to create locator transforms, optionally shaped or joint-based, matching the transforms of one or more source nodes.
Options
node(node, optional): Single node to duplicate.nodes(list[node], optional): List of nodes to duplicate. Overridesnodeif both are provided.parent(node, optional): Parent node under which the new locator(s) will be inserted. Defaults to the parent of the source node.
name(str, optional): Base name of the locator(s), used for both display and ID tagging.prefix(str, default:loc): Name prefix for the created nodes. Changed toskifskinis enabled.
root(bool, default:false): Adds a transform node above the created locator (acts as a parent).skin(bool, default:false): Creates a joint instead of a standard transform node.
locator(bool, default:false): Adds a locator shape under the transform.size(float, default:0.1): Size of the locator shape (iflocatoris enabled).shape(bool, default:false): Copies the shape (curve) from the source node if present.
copycat(bool, default:false): Connects the source node's local matrix to the duplicated locator. The result mimics the source node's transforms (translation, rotation, scale, shear).
Example
locator:
node: bone::tip
parent: world::node
name: loc_bone